
Personal Projects
IGNITE Cards
A fast-paced game where you race to destroy opposing forges by commanding your minions to ignite, attack, and combo your way to victory!
Game Features
Clean and Concise Design
We prioritized clarity and simplicity in the card layout by minimizing text and using consistent keywords. This approach ensures ease of play and facilitates quick learning for new players.
Colorful and Stylized Aesthetics
We ensured that the game’s theme was consistently reflected in both gameplay and its unique art style. This cohesive design enhances the overall play experience.
Scalable and Engaging Gameplay
We focused on creating a scalable play experience that is easy to pick up right out of the box while offering the intermediate depth expected from a strategic card game.
Role and Contributions
Main Development Team Member
Defined the theme, art style, main story, and target audience for the game, ensuring a cohesive and engaging player experience.
Play-Testing and Balance Testing
Participated in a yearlong play-testing process, directly influencing the ongoing balance testing to refine and perfect the gameplay.
Deck and Play Style Creation
Contributed to the development of unique decks and play styles, adding depth and variety to the game.
Kickstarter Campaign
Wrote the script and directed the promotional video for the Kickstarter campaign, effectively communicating the game's vision and engaging potential backers.
Live Testing Host
Hosted live testing sessions with random players on campus, gathering valuable feedback and insights to improve the game.